
If a texture interacts with other textures, its new rating will be based on the current rating of those textures, or will be increased to the maximum rating possible if one of these textures has been scaled. But if in any frame, even a single texture in the rendering pass fails to meet this set of rules, the scores of all textures will be reset to 0. After accumulating 2 or more points, the texture will be scaled, and now all renderings will be performed at the scaled resolution of the texture.Īs the number of frames increases, the texture will continue to gain more points.
#Nintendo switch emulator yuzu series#
In order to obtain this 1 point, the texture itself and other textures in the rendering pass need to satisfy a series of our rules. Basically, Yuzu is the specialist emulator for gaming that has actually managed to be very proficient in providing strong compatibility, accurate emulation, and even the ability to render numerous games in a fully playable state. It is written in C++ with portability in mind, with builds. The texture can only get one point per frame. This page is about downloading the most popular emulator which is known as Yuzu (Nintendo Switch Emulator). yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra.

Scaling these textures is meaningless and may destroy them.įor those who are not familiar, the rendering target is just the texture rendered by the game. We can’t simply use a binary “yes/no” system because we don’t know that some games may only render textures once. The working principle of this well-designed rating system is that there is a set of rules to specify which render targets can be scaled, and a rating for each texture.
